
Remove the # sign or the line will get ignored. You don't have to use all the lines with # in them, just the ones you want to be different from the default you set earlier, like if you want a different number of laps or different class restriction. That line can say whatever you want as the game will ignore it. I changed the line after the # to the track description to make it easier for me. I'm not sure this step is necessary but I think it is. Just keep adding track=track_name I added them all so they would all be available to add to my rotation. I added a list of all of the tracks under the line: # Use the console command /eventloop to enable/disable rotation. # Remove the first # from setup parameters to enable. # Note that "el_*" parameters override corresponding global settings for the event. # Using "el_add=trackname" you can add as many events to the rotation as you wish. # If enabled, server will automatically rotate pre-configured events.
WRECKFEST CAR LIST MOD
# Enable mod(s) on the server, mod folder names in a comma separated list
WRECKFEST CAR LIST UPDATE
# Set server update frequency to low or high # Set event weather, list available weather names with command: weathers # Disable speed limit for players that drive the wrong way # Set car reset delay to 0 (no delay) or 1-20 seconds # Allow only one specific car, list available cars with command: cars # Allow only vehicles with a maximum class of a, b, c or d # Set vehicle damage to normal or realistic # (0 means elimination each lap, others are seconds) # Elimination interval time for elimination race: 0, 20, 30, 45, 60, 90, 120 # Amount of laps in race game modes, 1-60 # Number of teams in team game modes, 2-4 # Set game mode, list available game modes with command: gamemodes # Set track, list available track names with command: tracks # Server is visible in LAN search only for query ports 27015-2700-26905 # Setup server for local area network play only # A comma separated list of Steam IDs (steamID64) of users that will be auto-granted moderator privileges # A comma separated list of Steam IDs (steamID64) of users that will be auto-granted admin privileges # The percentage of players required to be ready to initiate automatic countdown # The duration of the countdown in seconds between 30 and 127 seconds # When enabled, the admin determines when the countdown starts by setting themselves ready

# 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges # Give host privileges to the first user who joins (for example yourself) # Clear previous user privileges every time when launching the server
WRECKFEST CAR LIST PASSWORD
# Character limits: server_name (63), welcome_message (254), password (31) # Example: "server\Wreckfest.exe -s server_config=server_config.cfg -save-dir=d:\MyServer" The path needs to exist, so create the folder beforehand. # Note #2: You can set the server data save path by using command line switch "-save-dir=" (notice the two dashes).

# Example: "server\Wreckfest.exe -s server_config=server_config.cfg -server_set server_name=myserver max_players=12 password=secret". # Note #1: When launching the server, you can override server settings by using command line switch "-server_set =" with multiple settings separated by a space. There is also a document in the game files called initial_server_config that I found helpful.
